Files
Gazuaa/Assets/Scripts/GameManager.cs
2026-05-01 04:07:22 +09:00

32 lines
812 B
C#

using System.Collections;
using TMPro;
using UnityEngine;
public class GameManager : MonoBehaviour
{
public TextMeshProUGUI text;
public GameObject readyPanel;
public GameObject ready;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
StartCoroutine(GameSet());
}
private IEnumerator GameSet()
{
yield return new WaitForSeconds(3f);
text.text = "3";
yield return new WaitForSeconds(1f);
text.text = "2";
yield return new WaitForSeconds(1f);
text.text = "1";
yield return new WaitForSeconds(1f);
text.text = "GO!";
readyPanel.SetActive(false);
yield return new WaitForSeconds(3f);
ready.SetActive(false);
}
}