32 lines
812 B
C#
32 lines
812 B
C#
using System.Collections;
|
|
using TMPro;
|
|
using UnityEngine;
|
|
|
|
public class GameManager : MonoBehaviour
|
|
{
|
|
public TextMeshProUGUI text;
|
|
public GameObject readyPanel;
|
|
public GameObject ready;
|
|
|
|
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
|
void Start()
|
|
{
|
|
StartCoroutine(GameSet());
|
|
}
|
|
|
|
private IEnumerator GameSet()
|
|
{
|
|
yield return new WaitForSeconds(3f);
|
|
text.text = "3";
|
|
yield return new WaitForSeconds(1f);
|
|
text.text = "2";
|
|
yield return new WaitForSeconds(1f);
|
|
text.text = "1";
|
|
yield return new WaitForSeconds(1f);
|
|
text.text = "GO!";
|
|
readyPanel.SetActive(false);
|
|
yield return new WaitForSeconds(3f);
|
|
ready.SetActive(false);
|
|
}
|
|
}
|