Files
Gazuaa/Assets/Scripts/Randomizer.cs
2026-05-01 04:03:39 +09:00

26 lines
580 B
C#

using UnityEngine;
public static class Randomizer
{
private static readonly int[][] Numbers = new int[][]
{ new int[]
{
320, 40, 20, 12, 4, 3, 1
}, new int[]
{
0, 1, 3, 5, 8, 9, 15
} };
public static int GetResult()
{
var value = Random.Range(0, 400);
var count = 0;
for (var i = 0; i < Numbers[0].Length; i++)
{
count += Numbers[0][i];
if (value < count) return Numbers[1][i];
}
return Numbers[1][Numbers[1].Length - 1];
}
}