GM 제작중
This commit is contained in:
@@ -1,16 +1,31 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using TMPro;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class GameManager : MonoBehaviour
|
public class GameManager : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
public TextMeshProUGUI text;
|
||||||
|
public GameObject readyPanel;
|
||||||
|
public GameObject ready;
|
||||||
|
|
||||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
StartCoroutine(GameSet());
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
private IEnumerator GameSet()
|
||||||
void Update()
|
|
||||||
{
|
{
|
||||||
|
yield return new WaitForSeconds(3f);
|
||||||
|
text.text = "3";
|
||||||
|
yield return new WaitForSeconds(1f);
|
||||||
|
text.text = "2";
|
||||||
|
yield return new WaitForSeconds(1f);
|
||||||
|
text.text = "1";
|
||||||
|
yield return new WaitForSeconds(1f);
|
||||||
|
text.text = "GO!";
|
||||||
|
readyPanel.SetActive(false);
|
||||||
|
yield return new WaitForSeconds(3f);
|
||||||
|
ready.SetActive(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user