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8
Assets/Licenses.meta
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8
Assets/Licenses.meta
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45
Assets/Licenses/License free.txt
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45
Assets/Licenses/License free.txt
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@@ -0,0 +1,45 @@
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IMPORTANT NOTICE: This license only applies if you downloaded this vector as
|
||||
an unsubscribed user. If you are a premium user (ie, you pay a subscription)
|
||||
you are bound to the license terms described in the accompanying file
|
||||
"License premium.txt".
|
||||
|
||||
---------------------
|
||||
|
||||
You must attribute the image to its author:
|
||||
|
||||
In order to use a vector or a part of it, you must attribute it to Layerace / Freepik,
|
||||
so we will be able to continue creating new graphic resources every day.
|
||||
|
||||
|
||||
How to attribute it?
|
||||
|
||||
For websites:
|
||||
|
||||
Please, copy this code on your website to accredit the author:
|
||||
<a href="http://www.freepik.com">Designed by Layerace / Freepik</a>
|
||||
|
||||
For printing:
|
||||
|
||||
Paste this text on the final work so the authorship is known.
|
||||
- For example, in the acknowledgements chapter of a book:
|
||||
"Designed by Layerace / Freepik"
|
||||
|
||||
|
||||
You are free to use this image:
|
||||
|
||||
- For both personal and commercial projects and to modify it.
|
||||
- In a website or presentation template or application or as part of your design.
|
||||
|
||||
You are not allowed to:
|
||||
|
||||
- Sub-license, resell or rent it.
|
||||
- Include it in any online or offline archive or database.
|
||||
|
||||
The full terms of the license are described in section 7 of the Freepik
|
||||
terms of use, available online in the following link:
|
||||
|
||||
http://www.freepik.com/terms_of_use
|
||||
|
||||
The terms described in the above link have precedence over the terms described
|
||||
in the present document. In case of disagreement, the Freepik Terms of Use
|
||||
will prevail.
|
||||
7
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File diff suppressed because it is too large
Load Diff
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using System;
|
||||
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||||
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@@ -8,7 +9,9 @@ public class Player : MonoBehaviour
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[Header("연사 설정")]
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||||
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|
||||
@@ -23,8 +26,8 @@ public class Player : MonoBehaviour
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InputManager.InputSystem.UI.Click.started += OnShootStarted;
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InputManager.InputSystem.UI.Click.canceled += OnShootCanceled;
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|
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// 2. 연사 처리 로직
|
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|
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if (InputManager.InputSystem != null)
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InputManager.InputSystem.UI.Click.canceled -= OnShootCanceled;
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InputManager.InputSystem.Player.Click.started -= OnShootStarted;
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InputManager.InputSystem.Player.Click.canceled -= OnShootCanceled;
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Reference in New Issue
Block a user