Files
Gazuaa/Assets/Photon/PhotonChat/Demos/Demo Chat/Code/Utilities/EnableOnStart.cs
2026-05-01 05:47:12 +09:00

22 lines
576 B
C#

using UnityEngine;
namespace Photon.Chat.DemoChat.Utilities
{
/// <summary>This component will enable (setactive) the Target GameObject (or the one it is attached to).</summary>
public class EnableOnStart : MonoBehaviour
{
[Tooltip("If null, this game object becomes active in this Start().")]
public GameObject Target; // set in inspector
void Start()
{
if (this.Target == null)
{
this.Target = this.gameObject;
}
this.Target.SetActive(true);
}
}
}