Files
Gazuaa/Assets/Photon/PhotonChat/Demos/Demo Chat/Code/ChannelSelector.cs
2026-05-01 05:47:12 +09:00

29 lines
770 B
C#

using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace Photon.Chat.DemoChat
{
public class ChannelSelector : MonoBehaviour, IPointerClickHandler
{
public string Channel;
public void SetChannel(string channel)
{
this.Channel = channel;
Text t = GetComponentInChildren<Text>();
t.text = this.Channel;
}
public void OnPointerClick(PointerEventData eventData)
{
#if UNITY_6000_0_OR_NEWER
ChatNewGui handler = GameObject.FindFirstObjectByType<ChatNewGui>();
#else
ChatNewGui handler = FindObjectOfType<ChatNewGui>();
#endif
handler.ShowChannel(this.Channel);
}
}
}