22 lines
583 B
C#
22 lines
583 B
C#
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using UnityEngine;
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namespace Photon.Chat.DemoChat.Utilities
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{
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/// <summary>
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/// This is used in the Editor Splash to properly inform the developer about the chat AppId requirement.
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/// </summary>
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[ExecuteInEditMode]
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public class ChatIdCheckerUI : MonoBehaviour
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{
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public GameObject VisibilityRoot; // must be set in inspector
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void Update()
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{
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if (this.VisibilityRoot != null)
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{
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this.VisibilityRoot.SetActive(string.IsNullOrEmpty(ChatSettings.Instance.AppId));
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}
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}
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}
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}
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